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Responsible for: Modelling, Texturing, Look-development and Lighting
This was a personcal project I had worked on in my second year of university. I was responsible for modelling, texturing, look-development and lighting the chameleon. This was my first time sculpting in 'ZBrush' and texturing in 'Mari', this project had pushed me to work out of my comfort zone and experiment with organic modelling which I had not done before.
still renders


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